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Thief deadly shadows
Thief deadly shadows






thief deadly shadows

On the other hand, Deadly Shadows has a few problems, as well. Garrett can explore the City between missions, and it operates halfway between the old-style hub world and the new-style sandbox city.

thief deadly shadows

Garrett exists and can see himself, even in first person mode. The lean-forward exploit has been replaced by the wall-press exploit.įire and gas arrows arc like the other arrows.įlash bombs have stopped blinding Garrett again. Garrett's footsteps are much quieter but guards hear him just as well, making both seem less incompetent.īackstabs and blackjackings can only be done when facing an enemy's back, and neither can be performed on an alerted enemy until he calms down.

thief deadly shadows

Garrett now keeps his money between levels (:toot:), instead abiding by a sensible item limit. Let me start with a list of what I consider improvements over the last two games: No denying it it was developed by a different company with a different engine several years after The Metal Age.








Thief deadly shadows